New stuff
* Alliances enabled. Look into the town administration window.
* Alliances allow you to sleep in forts if one town of your alliance is member of that fort.
* Duelling members of your alliance will give you a warning.
* Maneuvers: Fort owners can start maneuvers for training purpose.
* Sheriff: You can now put bounties on player heads or hunt players down as a business.
* Market: Towns can build markets that allow you to trade items with fellow people.
* Soldiers fortbattle bonus: Raising their own and of their 4 neighbor's leadership in fortbattles by 25% (50%) of their own leadership.
Improvements
* Officers can allow lower ranks to chat as well. Use '/help rights' in the chat input bar to find out more.
* Chatlogon and logoff improved: Closing the chat or logging out will instantly inform other players that are online.
* Battle logs contains player's character class and character level.
* Displaying current hit and dodge bonuses in fortbattles for yourself and your teammates.
* Different symbols in fortbattles for different character classes.
* Displaying the support that is granted by nearby soldiers.
Changes
* Decreased worker's fortbattle bonus from 40% to 30%.
* The worker bonus is no longer affecting the character's tower bonus.
Bugfixes
* Duelsettings are saved before NPC duels are executed (there's a 3 second delay to improve server's performance).
* Corrected bugfix that was supposed to fix the lack of starting position information in the battle logs. It should now be fixed.
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